Type to Learn 4: Agents of Information (Grades K-12)

Developed on a proven, research-based keyboarding curriculum of sequential touch-typing instruction, Type to Learn 4 builds critical 21st Century skills for all students in grades K-12. The integrated cycle of review, demonstration, practice, and assessment, with continuous reinforcement of home row positioning, teaches proper fingering for each key with ample opportunity for skills practice. The program emphasizes both accuracy and words per minute speed, and provides each student with individualized remediation and goals for success. This engaging new product wraps keyboarding lessons into an intriguing world of adventure and information, complete with exciting new activities and redesigned student and teacher interfaces.

Available as either a CD-ROM product or as a web-enabled application, Type to Learn 4 can now be downloaded and used by students anywhere with an internet connection! Type to Learn 4 addresses an essential, life-long skill for students in today’s technology-driven world.

Learning is extended from the instructional lessons by 5 supporting practice activities. There is also a diagnostic pre-test and 6 formative assessments placed throughout the lessons. Assessments analyze students’ accuracy and speed, setting and adjusting achievement goals as the student improves. Lessons also track students’ accuracy and speed and assign immediate, individualized remediation
where needed.

Teachers and parents will appreciate the real-time record-keeping, including progress graphs and reports on lessons, activities, and assessments. Teachers can analyze student errors by hand, finger, and key to pinpoint problem areas. The new parent report, accessed from the student login, allows parents to track their child’s progress and scores throughout the program.

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Type to Learn Jr. (Grades K-2)

Students experience age-appropriate instruction in keyboarding that will help them use the computer with greater ease. The small sizes of young hands are kept in mind in this animated program that takes students from keyboard awareness to typing carefully selected words and short sentences.

The Sunbuddies™, Shelby, Max, Cassie, Tiny, and Hopkins guide and reward students as they move through the lively paces of this program. In the Learning Center, students begin by:

  • Dividing the keyboard into left- and
    right-hand keys
  • Locating letters and numbers with
    increasing reliability
  • Using the shift key for uppercase letters
  • Using the space bar and Return/Enter key
  • Typing simple words and short sentences

Vista and Mac Intel Ready

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Type To Learn Jr.
New Keys for Kids
(Grades 1-3)

Early keyboarders build their skills while they practice new keys. Expanding on the Type to Learn® Jr. basics of posture, hand placement, and keyboard awareness, this program’s three activity areas focus on:

  • using the Home Row keys
  • typing words with capital letters
  • typing short sentences with simple punctuation
  • practicing number keys
  • introducing Internet symbols
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Type Through Time
(Grades 3 and up)

Increase speed and accuracy - and provide instruction for the numeric keypad - with 100 practice sessions that strengthen keyboarding skills.

Four skills-building activities, based on a time-travel theme, motivate students with ongoing words-per-minute and accuracy reports, using modifiable vocabulary levels and sequential introduction of keyboarding content.

Time Bandits - Build speed and accuracy skills while typing to beat
the clock in a challenge maze.

Type Right - Reinforce mastered letter, number, and punctuation keystrokes.

Type2Color - Students learn and practice the numeric keypad as they add color to a news photograph!

Keyboarding Corner - Keyboarding tips and short practice sessions reinforce proper keyboarding techniques and skills.

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Type For Fun (Grades 3 and up)

Improve speed and accuracy with this fun practice program. Four fast-paced activities are designed to motivate students to practice using all the letters, numbers, and punctuation while maintaining accuracy. Customizing options allow teachers to select vocabulary levels, add vocabulary words, focus on specific skills, and maintain a Top 10 record for best scores for each game.

Power Up! - Improves speed and accuracy while increasing vocabulary base.

Zworg Explore - Focuses on typing numbers, letters, and punctuation.

SpaceRocks - Learn to avoid commonly misspelled words.

Galaxy Taxi - Emphasizes typing extended text and incorporates the rules of grammar.

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Type To Learn Assessment
(Grades 3 and up)

Evaluate keyboarding progress of students with a full array of tests that correspond to the first 22 Type to Learn® lessons - starting with a home row review and concluding with typing symbols, punctuation, and number keys. With flexible teacher control options, this program can be adapted to any instructional situation:

  • select beginner or advanced
    vocabulary levels
  • set performance targets for
    words-per-minute
  • set percent accuracy goals
  • set timed or untimed test options

Complete reporting features make it easy to assess student skills. Review and print password-protected reports by class and individual. Get students involved with options that allow them to:

  • choose from five content themes
  • select from three different test styles
  • correct errors while testing
  • repeat a test
  • receive colorful completion certificates
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